soundManager.onload = function() {
  var mySound = soundManager.createSound({
id: 'click',
url: 'click.mp3'
    // onload: [ event handler function object ],
    // other options here,
  });
soundManager.createSound({
id: 'oo',
url: 'oo.mp3'
    // onload: [ event handler function object ],
    // other options here,
  });
soundManager.createSound({
id: 'hb',
url: 'hb.mp3'
    // onload: [ event handler function object ],
    // other options here,
  });
}
soundManager.debugMode = false;